Wednesday, July 19, 2017

D & D Beyond (My Thoughts)

So Game Fans, we’re staring down the barrel of the release of the digital tools package for dungeons and dragons 5th edition.  D & D Beyond is set for an August release and now we know what the shape of things look like, and what you can do with the tools.  We’re going to do a much more extensive write up of the tools a little closer to release, but we should talk about the price structure and the features that are included at launch, and a look at what may happen.  Let’s dig a little deeper and see what treasure we can find in the system.  

Monday, July 17, 2017

Backgrounds Part V (Hermit and Noble)

Hey Game Fans, we’re back with the third part of our series on Backgrounds for Dungeons and Dragons 5th edition.  Today we’re going to take a hard look at the Folk Hero and the Guild Artisan Backgrounds and how they affect your character’s background and possible development as you level up.  First up, we have the Hermit, and then we’ll conclude with the Noble.  

A Brief Look at Exalted

Hey Game Fans, we’re working on several things for the Mystery Box Friday series, but today we’re going to give you a very quick overview of Exalted, a Roleplaying game from Onyx Path Publishing.  Currently in its third edition (funded by a wildly successful kickstarter), Exalted is an age of Myth and Legend, where powerful heroes and demigods can reshape the world with enough belief and through the force of their own wills.  Characters can come from a variety of backgrounds and sources of power, but this is definitely a mythic age of high adventure and epic fantasy.  

Plot Traps Volume 7

I’m changing some things up with the blog and looking at a variety of new and old ideas in gaming.  I’d like to spend part of today talking about some recurring tropes and ideas that crop up in fantasy storytelling and how they can be used (and abused) in an RPG to some sort of effect.  Today’s volume is going to feature The Vendetta phenomenon.  There are a variety of ways this idea can be used to great effect in a fantasy rpg.  Let’s take a look at how that can work.

Friday, July 14, 2017

Actions for Edge of the Empire

Hey Game Fans, we’re going to be taking a closer look at Actions for Edge of the Empire.  These are complex things that require the character’s focus and attention.  There are a few of these and we’re going to try and break them down.  Remember that there is generally a limit of a character accomplishing one action on its turn. Also, keep in mind that a character can perform a reasonable number of incidental actions, typically one maneuver and one action in any given turn.Let’s take a deeper dive into Actions and how they work for Edge. If you’re curious about the first part of this discussion, check out our write-up of structured gameplay here.  

Deities, Divinities and Truly Scary Things Pt. 25

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the oddest gods for the setting, Hartu, the Wyld Heart. Before i get started on her, let me give you a little background for the gods of this world.

Mystery Box Friday (Bulette Storm)

Hey Game Fans, It’s friday so it’s time for us to dig into our Mystery Box and revisit one of our favorite wesbites.  Today we’re going to take a look at Bulette Storm, from Loot The Room.  Written by the prolific Chris Bissette, Bulette Storm is a standalone adventure for 4th level characters.
It makes for an excellent one shot adventure or as a pressure valve for a longer running campaign.  If you are looking at the credits, yes we contributed to the pun bank that Chris used to title certain sections of the adventure.  This adventure was written by Chris as a special thank you to the gaming community that comprises his patrons on Patreon, and this adventure is a lot of fun packed into a tight space.  Oh, and it has Land Sharks. 

Mystery Box Friday (The Minotaur's Bargain)

Hey Game Fans, It’s friday so it’s time for us to dig into our Mystery Box and revisit one of our favorite publishers.  Today we’re going to take a look at Minotaur’s Bargain, from P.B. Publishing.  Written by the wonderfully talented Phil Beckwith and JVC Parry, Minotaur’s Bargain is a standalone adventure for 5th level characters It’s an easy to incorporate adventure in your campaign or a fun one shot if your players are looking for a change of pace.  Let’s dig into the details, and we’ll give you our review, and our ratings (hopefully we can tell you where to find it while we’re at it).  

Mystery Box Friday (Incantris)

Hey Game Fans we’re back with another Mystery Box Friday review.  Today we’ve got something a little different, we have a copy of Incantris from Rainn Studios.  The folks at Rainn Studios were nice enough to send us a copy of the game and we’re going to do an article on the game, an unboxing video , and we might try to do a playthrough of at least one of the games versions.  Today we’re going to talk about Setting up your game and getting ready to play.  Let’s dig in and see what sort of neat things we can find.  

Wednesday, July 12, 2017

Out of the Abyss Book Review

Out of the Abyss

Hey Game Fans, we’re back with a book review of one of the Hardcover adventures for Dungeons and Dragons 5th Edition.  As part of our coverage of the 3rd season of Adventurer’s League, we’re going to cover Out of the Abyss and go over some of the more interesting plot elements of this book.  Buckle up, it’s going to be a bumpy ride.  
 

Monday, July 10, 2017

Plot Traps Volume 6

I’m changing some things up with the blog and looking at a variety of new and old ideas in gaming.  I’d like to spend part of today talking about some recurring tropes and ideas that crop up in fantasy storytelling and how they can be used (and abused) in an RPG to some sort of effect.  Today’s volume is going to feature The Birthright phenomenon.  There are a variety of ways this idea can be used to great effect in a fantasy rpg.  Let’s take a look at how that can work.

Backgrounds Part IV (Folk Hero and Guild Artisan)

Hey Game Fans, we’re back with the third part of our series on Backgrounds for Dungeons and Dragons 5th edition.  Today we’re going to take a hard look at the Folk Hero and the Guild Artisan Backgrounds and how they affect your character’s background and possible development as you level up.  First up, we have the Folk Hero, and then we’ll conclude with the Guild Artisan.  

The Wild Things of Lakeport

Hey Game Fans, we’re back for another part of a feature on the Homebrew setting of Lakeport.  Today we’re going to look at some of the more monstrous elements that traveled with the Orcs and Goblins.  For more info on the Orcs and Goblins, check out our article here.  Let’s dig a little deeper into the Wild things.  Great creatures of monstrous proportions travelled with Orcs and Goblins on the Great Migration.  Cyclopses, Minotaurs, Trolls, Ettins and even more exotic creatures made that journey.  Today we’re going to discuss some of those creatures and some of the more exotic creatures that came after.  

Thursday, July 6, 2017

Deities, Divinities and Truly Scary Things Pt. 24

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the fiercest gods for the setting, Hanshu, the Lady of Goblins. Before i get started on him, let me give you a little background for the gods of this world.

Wednesday, July 5, 2017

Maneuvers for Edge of the Empire

Hey Game Fans, we’re going to be taking a closer look at Maneuvers for Edge of the Empire.  These are movements, little steps, and other actions that generally don’t require a skill check to accomplish.  There are a ton of these and we’re going to try and break them down.  Remember that there is generally a limit of a character accomplishing one maneuver on its turn. There are a few exceptions to this rule and we’ll cover those in just a second.  Remember, a character can perform a reasonable number of incidental actions, typically one maneuver and one action in any given turn.  Situationally this can change, and certain character options can let you take an additional maneuver.  Let’s take a deeper dive into Maneuvers and how they work for Edge. If you’re curious about the first part of this discussion, check out our writeup of structured gameplay here.  

Monday, July 3, 2017

Backgrounds Part III (Criminal and Entertainer)

Hey Game Fans, we’re back with the third part of our series on Backgrounds for Dungeons and Dragons 5th edition.  Today we’re going to take a hard look at the Criminal and the Entertainer Backgrounds and how they affect your character’s background and possible development as you level up.  First up, we have the Criminal, and then we’ll conclude with the Entertainer.  

Plot Traps Volume 5

’m changing some things up with the blog and looking at a variety of new and old ideas in gaming.  I’d like to spend part of today talking about some recurring tropes and ideas that crop up in fantasy storytelling and how they can be used (and abused) in an RPG to some sort of effect.  Today’s volume is going to feature The Destiny phenomenon.  There are a variety of ways this idea can be used to great effect in a fantasy rpg.  Let’s take a look at how that can work.

Goblins of Lakeport

Hey Game Fans, we’re back for another part of a feature on the Homebrew setting of Lakeport.  Today we’re going to look at the Goblins and the four variants, and we’re going to dig into the Hobgoblins as well.  These two groups have strong cultural ties with each other, and we’ll cover the statistical differences after we go over some of their cultural specifics. For a general history of these groups as well as goblins and some other groups, check out our article here.  Let’s dig a little deeper into the culture of the Goblins
 

Friday, June 30, 2017

Mystery Box Friday (Fantastic Reality)

Hey Game Fans, It’s friday so it’s time for us to dig into our Mystery Box and see what goodies fall out this time.  Today we’re going to take a look at the Asatania Campaign Setting from Fantastic Reality.  Make sure you check out their website at https://www.fantastic-reality.com/ for more details and to take a closer look at what they are brewing.  Today we’re going to look at two specific pieces of the Asatania Campaign Setting, the Player’s Guide to the Crashing Chaos Campaign and the Crashing Chaos Campaign Guide v.101.  There are a lot of additional materials, resources and adventures that are built to work with this setting, so we’re going to start here and may eventually sweep up some of the additional materials.  
 

Thursday, June 29, 2017

Structured Gameplay for Edge of the Empire

Hey Game Fans, we’re going to continue our breakdown of Edge of the Empire from Fantasy Flight Games.  Today we’re going to examine how structured gameplay works and break down the basics of what you can do in this time structure, We might dig into Narrative time as well, but that may be an article for another day.  For now, we’re going to dig into Structured Gameplay, so strap in, we’re going to try and not to burn out the hyperdrive motivators.  

Wednesday, June 28, 2017

Backgrounds Part II (Acolyte and Charlatan)

Hey Game Fans, we’re back with the second part of our series on Backgrounds for Dungeons and Dragons 5th edition.  Today we’re going to take a hard look at the Acolyte and the Charlatan Backgrounds and how they affect your character’s background and possible development as you level up.  First up, we have the Acolyte, and then we’ll conclude with the Charlatan.  

Monday, June 26, 2017

Deities, Divinities and Truly Scary Things Pt. 23

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the fiercest gods for the setting, Face Biter, the Lord of Orcs. Before i get started on him, let me give you a little background for the gods of this world.

Plot Traps Volume 4

I’m changing some things up with the blog and looking at a variety of new and old ideas in gaming.  I’d like to spend part of today talking about some recurring tropes and ideas that crop up in fantasy storytelling and how they can be used (and abused) in an RPG to some sort of effect.  Today’s volume is going to feature The Hero’s Journey phenomenon.  There are a variety of ways this idea can be used to great effect in a fantasy rpg.  Let’s take a look at how that can work.
 

Friday, June 23, 2017

Mystery Box Friday (Greyed Out Productions)

Hey Game Fans, we’re back with another Mystery Box Friday Review for you.  Today we’re going to take a look at something that is near and dear to our hearts, dice bags.  Ever since we were wee little gamers using swiped Crown Royal bags all the way up to the modern leather bags and plastic cases we use today, we LOVE things to store dice in (it’s a neck and neck race to determine which we like more).  Today we’re going to show off a store we’re very interested in and some of the just astonishingly cool bags that they have.  Without any further ado, let’s take a hard look at Greyed Out Productions.  
 

Thursday, June 22, 2017

Orcs for Lakeport (Race Write-Up)

Hey Game Fans, we’re back for another part of a feature on the Homebrew setting of Lakeport.  Today we’re going to look at the Orcs and the four variants, and we’re going to dig into the Half-Orcs as well.  These two groups have strong cultural ties with each other, and we’ll cover the statistical differences after we go over some of their cultural specifics. For a general history of these groups as well as goblins and some other groups, check out our article here.  Let’s dig a little deeper into the culture of the Orcs
 

Wednesday, June 21, 2017

Equipment for Edge of the Empire part V

Hey Game Fans, we’re back with the conclusion (hopefully) on our series about attachments and mods for Edge of the Empire from Fantasy Flight Games.  If you want some explanation of key terms and concepts, check out the first part of this article, which you can find here.  Let’s keep on and get through the rest of the weapon attachments and hopefully finish up the armor attachments.  Now these are all found in the Edge of the Empire corebook and you can find the start of this section on page 187.  Let’s dig in and see what sort of mischief we can get into.
 

Backgrounds for Dungeons and Dragons

Hey Game Fans, today we’re going to start/continue our discussion about the Backgrounds for character building in Dungeons and Dragons, 5th edition.  Basically, these are designed to cover the period of time between your character’s birth and when they started their career as an adventurer.  There are a lot of interesting options, but there’s also the option to build your own background out of combining the traits from other backgrounds together in an interesting casserole of deliciousness.
 

Monday, June 19, 2017

Orcs and Goblins for Lakeport


Hey Game Fans, we’re back with another look at our Lakeport setting.  Today we’re going to cover another major group of affiliated races that share a culture.  Our Feature for today are the Orcs and Goblins of Lakeport and the shared culture they have.  We’ll have companion pieces that look closely at the specific cultures of Orcs, Goblins, and the rest.  We’ll also have articles on their various gods as we move towards a complete picture of these denizens of Lakeport.  

 

If you’re coming to Lakeport from a more traditional fantasy world where Orcs and goblins are default bad guys, then you are going to want to read this.  Neither one of those nor are any of the other races we discuss in this section default bad guys.  Each culture has it’s high and low points, and each culture has things to contribute to society as a whole.  Turn off your expectations and see what each one of those groups adds to the setting.

Plot Traps Volume 3

I’m changing some things up with the blog and looking at a variety of new and old ideas in gaming.  I’d like to spend part of today talking about some recurring tropes and ideas that crop up in fantasy storytelling and how they can be used (and abused) in an RPG to some sort of effect.  Today’s volume is going to feature the Sacred Maguffin of Power phenomenon.  There are a variety of ways this idea can be used to great effect in a fantasy rpg.  Let’s take a look at how that can work.

Friday, June 16, 2017

Mystery Box Friday

Hey Game Fans, we’re back to take a look at another interesting addition to the gaming accessories marketplace.  Today we’re going to take a brief look at the wonderful workshop at Cognitive Merchants.  Based out of Manchester, England Cognitive Merchant is a bespoke shop that caters to all things gamer.  We’re going to talk about some of the services they provide and some examples of their work.  Let’s dig in.
 

Thursday, June 15, 2017

Personality for Dungeons and Dragons

Hey Game Fans, we’re back to take another look at the character creation process for Dungeons and Dragons. Today we’re going to take a look at some of the more role-playing heavy aspects of the game.  We’ll be discussing alignment and and go over some of the basic personality characteristics.  (we’re in Chapter 4 of the PHB if you’re following along at home). First up, Alignment.
 

Wednesday, June 14, 2017

Equipment for Edge of the Empire part IV

Hey Game Fans, we’ve covered the basic types of equipment and common items you’ll find in Edge of the Empire. Today we’re going to take a quick look at the customization rules and the processes that let you take a common blaster pistol and make it your very own.  These rules apply to just about every piece of equipment in the game, from blasters to armor to starships and other crazy ideas.  Buckle up, grab your tool kit, and let’s take a closer look at modifications.  
 

Tuesday, June 13, 2017

The Kobolds of Lakeport

So this is another expansion of the work i have been doing on my lakeport setting.  Today i’m going to talk about the Dragonborn of this world, and some of the roles they play in it.  There are  companion pieces about the three Dragon deities, and the dragons themselves.  There will also be an article about Kobolds (since they are playable) and eventually we’ll put together a Monster Manual article on the Drakkenghul.  This group of articles should do a fairly solid job of putting these together and give you a wealth of information on who they are and what they do.  Today we’re going to finish up with kobolds.

Monday, June 12, 2017

The Dragonborn of Lakeport

So this is another expansion of the work i have been doing on my lakeport setting.  Today i’m going to talk about the Dragonborn of this world, and some of the roles they play in it.  There are  companion pieces about the three Dragon deities, and the dragons themselves.  There will also be an article about Kobolds (since they are playable) and eventually we’ll put together a Monster Manual article on the Drakkenghul.  This group of articles should do a fairly solid job of putting these together and give you a wealth of information on who they are and what they do.  Let’s dig into the Dragonborn.

Plot Traps Volume 2

I’m changing some things up with the blog and looking at a variety of new and old ideas in gaming.  I’d like to spend part of today talking about some recurring tropes and ideas that crop up in fantasy storytelling and how they can be used (and abused) in an RPG to some sort of effect.  Today’s volume is going to feature the Evil Mastermind phenomenon.  There are a variety of ways this idea can be used to great effect in a fantasy rpg.  Let’s take a look at how that can work.

Friday, June 9, 2017

Deities, Divinities and Truly Scary Things Pt. 22

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the oldest gods for the setting, The Abyssal Wyrm. Before i get started on him, let me give you a little background for the gods of this world.
 

Deities, Divinities and Truly Scary Things Pt. 21

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the oldest gods for the setting, The Celestial Wyrm. Before i get started on her, let me give you a little background for the gods of this world.

Deities, Divinities and Truly Scary Things Pt. 20

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the oldest gods for the setting, Haderack. Before i get started on him, let me give you a little background for the gods of this world.
 

Mystery Box Friday (It's Back)

Hey Game Fans, we’re finally back with our Mystery Box Friday feature.  Today we’ve got three (Three!) products to take a look at.  First we’re going to take a look at  two sets of charts from our friends over at Dwarves in a Trenchcoat, and then we’re going to take a look at a sourcebook by Sean McGovern over at Power Score RPG.  Let’s take a look at all of these and see what sort of mischief we can come up with.  
 

Thursday, June 8, 2017

The Dragons of Lakeport

So this is another expansion of the work i have been doing on my lakeport setting.  Today i’m going to talk about the Dragons of this world, and how they helped shape it into what it is.  There’s a companion article (really three companion articles) that detail the Dragon Gods, and then a companion piece about Dragonborn and Kobolds.  This group of articles should do a fairly solid job of putting these races together and give you a wealth of information on who they are and what they do.  Let’s start with the Dragons themselves (and then we’ll talk a little bit about them and how they experience the world)  We’ll also have a brief description of a new monster to the setting the Drakkenghul.  

Wednesday, June 7, 2017

Equipment for Edge of the Empire part III

Hey Game Fans, we’re back to take a look at the equipment you’re going to probably utilize at some point during your games of Edge of the Empire from Fantasy Flight Games.  Star Wars has a rich history of cool gadgets and gizmos that crop up during important scenes during various movies, games and books.  They are an essential part of life on the fringes of society and can do a lot of things.  We’re not going to talk about Droids today (mostly because they are much better as a species discussion) nor are we going to talk about vehicles and starships (those belong in their own article).  We’re going to cover the other pieces of technology that make life a much easier proposition in the Star Wars RPG.  Now there are a lot of different kind of equipment, and we’re going to try cover as much ground as we can.  Let’s take a deeper look at Equipment.

Adventurer's League Season 3 part 9 (High Level Track)

All right Game Fans, we’re continuing with our look at the 3rd season of the Adventurer’s League for Dungeons and Dragons, 5th edition.  Like last season, we’re not going to take these adventures in numeric order, but we’ve split them up into three different tracks based off of their suggested character level.  Today we’re looking at the only adventure for the high level track, DDEX 3-4 It’s all in the Blood.  Let’s dive in, and take a closer look at the next part of Season 3.

Tuesday, June 6, 2017

Plot Traps Volume 1

I’m changing some things up with the blog and looking at a variety of new and old ideas in gaming.  I’d like to spend part of today talking about some recurring tropes and ideas that crop up in fantasy storytelling and how they can be used (and abused) in an RPG to some sort of effect.  Today’s volume is going to feature the Evil Twin phenomenon.  There are a variety of ways this idea can be used to great effect in a fantasy rpg.  Let’s take a look at how that can work.

Tales from the Yawning Portals (The End)

Hey Game Fans, we’re going to wrap up our coverage of the Tales from the Yawning Portal Hardcover book today by taking a look at the Appendices and talking a little bit about what this book can mean for future anthologies and ideas for Wizards of the Coast.  We’re going to start with the handful of new magic items, then some monsters, and then some deep thoughts.  Let’s dig into it, Game Fans.  

Friday, June 2, 2017

Putting Together an Adventure (Some Key Terms)

Hey Game Fans, we’re back with another one of these articles about the processes and the ideas that make up the structure of Role-Playing Games.  If you’re familiar with these terms, wonderful, you’ve got a good foundation for building your own games and putting together your sessions, but if these are new, then buckle in and we’ll try to give you some words to work with, and hopefully a process to help you put together your own adventures, encounters, and campaigns.  Let’s dive in.
 
So we’ve got some key terms to look at.  If you’ve seen these before but weren’t quite sure what they meant, we’ve got your back.  Let’s take a look at Encounter, Adventure, Campaign and Session.
 

The Promise of Battletech

It’s Friday, so I’m going to hop in the Rambletron for a minute and wander through my history with the Battletech Universe across its many media platforms.  There are some things that i like very much and other things that i wasn’t as keen on, but today i’m going to talk about the many different times i’ve seen this universe expressed in video and computer games. 

Thursday, June 1, 2017

Adventurer's League Season 3 part 8 (Mid Level Track Part 4)

All right Game Fans, we’re continuing with our look at the 3rd season of the Adventurer’s League for Dungeons and Dragons, 5th edition.  Like last season, we’re not going to take these adventures in numeric order, but we’ve split them up into two different tracks based off of their suggested character level.  Today we’re looking at these two adventures. the first is the last adventure on the mid level track, DDEX 3-15 Szith Morcane Unbound and the last adventure in the high level track (miscoded in both it's description and its cover page) is DDEX 3-16 Assault on Maerimydra.  Let’s dive in, and take a closer look at the next part of Season 3.

Equipment for Edge of the Empire part II

Hey Game Fans, we’re back to take a look at the equipment you’re going to probably utilize at some point during your games of Edge of the Empire from Fantasy Flight Games.  Star Wars has a rich history of cool gadgets and gizmos that crop up during important scenes during various movies, games and books.  They are an essential part of life on the fringes of society and can do a lot of things.  We’re not going to talk about Droids today (mostly because they are much better as a species discussion) nor are we going to talk about vehicles and starships (those belong in their own article).  We’re going to cover the other pieces of technology that make life a much easier proposition in the Star Wars RPG.  Now there are a lot of different kind of equipment, and we’re going to try cover as much ground as we can.  Let’s take a deeper look at Equipment.

Tuesday, May 30, 2017

The Elminster Problem (World Building)

Hey guys, this article came up as a part of a discussion this morning with our friend @DroptheDie on Twitter.  The crux of this discussion revolves around the resources that a party of characters has access to, and how do you as a GM design appropriate challenges to that kind of a group.  How do you effectively challenge a group that has all the resources in the world behind them?  What if they have access to powerful allied spellcasters or a near infinite supply of money to purchase goods and/or services?  This turned into a quick discussion about the existence of high level NPC characters in your world, and that’s the crux of what i am planning to talk about.  (I’m sure i’ll find a couple of other important topics to hit along the way, but let’s dig into High level characters in your world).  
 

Tales from the Yawning Portal Part 7

Tales from the Yawning Portal Part 7 (The Tomb of Horrors)

Hey Game fans, we’re back with another look at the brand new hardcover adventure compilation Tales from the Yawning Portal.  We’re going to break down each one of these adventures and take a look at the adventure as it’s presented and compare it to its original presentation from a previous version of dungeons and Dragons.  Our quest comes to the end of its journey with Tomb of Horrors.

The Half-Elves of Lakeport

So this is another expansion of the work i have been doing on my Lakeport setting.  Today I’m going to talk about the Fey of this world, and how they helped shape it into what it is.  There’s a companion article (really four companion articles) that detail the Fey Gods, and then a companion piece about Elves and half Elves.  This group of articles should do a fairly solid job of putting these three races together and give you a wealth of information on who they are and what they do.  Let’s dig into the Half-Elves.

Friday, May 26, 2017

Player vs. Character (Key Terms)

Hey Game Fans, we’re back with a look at a couple of key terms that are going to come up a lot in the world of Role-Playing games.  If you haven’t joined a game yet, or have been playing for years, you’re going to routinely encounter the terms Player and Character, and you probably shouldn’t get them mixed up.  “I think I was too rough and killed one of the players in my game” has a much different meaning than “I think I was too rough and killed one of the characters in my game.”  Let’s dig into these two important concepts and then we’ll cover a couple of other ideas.

Thursday, May 25, 2017

The Elves of Lakeport

So this is another expansion of the work i have been doing on my Lakeport setting.  Today i’m going to talk about the Elves of this world, and how they were shaped by it. Once the Elves are finished, we'll cover the Half Elves, and then it's off to another group of interesting people.  Let’s dig into the Elves.

Equipment for Edge of the Empire (Multipasses not Included)

Hey Game Fans, we’re back to take a look at the equipment you’re going to probably utilize at some point during your games of Edge of the Empire from Fantasy Flight Games.  Star Wars has a rich history of cool gadgets and gizmos that crop up during important scenes during various movies, games and books.  They are an essential part of life on the fringes of society and can do a lot of things.  We’re not going to talk about Droids today (mostly because they are much better as a species discussion) nor are we going to talk about vehicles and starships (those belong in their own article).  We’re going to cover the other pieces of technology that make life a much easier proposition in the Star Wars RPG.  Now there are a lot of different kind of equipment, and we’re going to try cover as much ground as we can.  Let’s take a deeper look at Equipment.
 

Tales from the Yawning Portal Part 6

Tales from the Yawning Portal Part 6 (Against the Giants)
 
Hey Game fans, we’re back with another look at the brand new hardcover adventure compilation Tales from the Yawning Portal.  We’re going to break down each one of these adventures and take a look at the adventure as it’s presented and compare it to its original presentation from a previous version of dungeons and Dragons.  Our quest continues with  Against the Giants.
 

Tuesday, May 23, 2017

Deities, Divinities and Truly Scary Things Pt. 19

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the oldest gods for the setting, The Black Oceab. Before i get started on him, let me give you a little background for the gods of this world.  

Deities, Divinities and Truly Scary Things Pt. 18

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the oldest gods for the setting, The North Wind. Before i get started on him, let me give you a little background for the gods of this world.  

Deities, Divinities and Truly Scary Things Pt. 17

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the oldest gods for the setting, Grandmother Lion. Before i get started on Lion herself, let me give you a little background for the gods of this world.  

Deities, Divinities and Truly Scary Things Pt. 16

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the oldest gods for the setting, Grandfather Oak. Before i get started on Oak himself, let me give you a little background for the gods of this world.  

System v. Setting (WTF are you talking about?)

Hey Game Fans, I’ve back with another article about gaming (big Surprise, right?) but today i’m going to talk about a couple of key terms that i think that you all should get acquainted with and it will help you grow as consumers of games.  We talk about games a lot and you might hear something to the effect of “I love the setting but the system is absolutely terrible,” or “I love this System is literally dumber than a bag of doorknobs.”  Now if you’re not sure what either of those statements means, don’t feel bad.  I’m going to take a look at both of the terms and see if i can’t help you see the differences between them.  Let’s dig a little deeper and see what we can come up with.  

Super Villain Idea for Valiant Universe

So last week Zac Eubank of Hyper RPG posted a twitter question about what kind of villains we, the loyal fans, would like to see show up on the Valiant RPG show on Wednesday nights.  I posted the suggestion of Mad Scientist type character who’s gained access to Doomsday levels of Nanotechnology.  The twist in this character design is that the character has plot point amnesia, and doesn’t remember any of the following:


    The Master Plan for the Nanotech.
    What he’s actually discovered and the applications he’s made with the Nanotech.  
    The current status of the Master Plan.
    Nanotech Implantation in his own body.  


So working within these limitations in information, what does this character look and how do they interact as a villain?  Let’s put together a basic profile of how this character exists.

Friday, May 19, 2017

Fallout: Wasteland Warfare (From Modiphius)

Hey Game Fans, we’re back with a look outside our usual comfort box.  Today we’re taking a look at the recently announced Fallout: Wasteland Warfare tactical miniatures game from Modiphius Entertainment.  The website for the game can be found here so go take a look and then we’ll dive in.  I know right?  Look at those wonderful minis!
fo-promo-scene-modiphius-banner_1_orig.jpg

Tuesday, May 16, 2017

Tales from the Yawning Portal 5 (Dead in Thay)

Tales from the Yawning Portal Part 5 (Dead in Thay)


Hey Game fans, we’re back with another look at the brand new hardcover adventure compilation Tales from the Yawning Portal.  We’re going to break down each one of these adventures and take a look at the adventure as it’s presented and compare it to its original presentation from a previous version of dungeons and Dragons.  Our quest continues with the Dead in Thay.

Monday, May 15, 2017

The Fey of Lakeport

So this is another expansion of the work i have been doing on my lakeport setting.  Today i’m going to talk about the Fey of this world, and how they helped shape it into what it is.  There’s a companion article (really four companion articles) that detail the Fey Gods, and then a companion piece about Elves and half Elves.  This group of articles should do a fairly solid job of putting these three races together and give you a wealth of information on who they are and what they do.  Let’s dig into the Fey.

Tuesday, May 9, 2017

Deities, Divinities and Truly Scary Things Pt. 15

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the more unusual gods for the setting, Lucky Tenfingers, the Lord of Halflings. Before i get started on Lucky himself, let me give you a little background for the gods of this world.  

Growing and Learning with RPGs

Hey Game Fans, I’ve got a brief editorial today that i wanted to share with you before i got back to the more regular work of breaking down adventures and options.  I wanted to talk about those moments that we all experience where we grow and learn things about ourselves from the games we play.  I have been playing RPGs and other games since i was in 2nd grade (I was terrible at it, but i was trying).  In the intervening 25+ years, i have had moments where i was playing a game or reading a book (or in modern times, watching a live play game on Twitch) and something in experienced changed the way i look at games and their role in our lives.  Let me share two of these instances with you, and maybe you can think about some of these instances that have affected the way you look at games.  

The Halflings of Lakeport

Okay Game Fans, we’re adding another piece of the puzzle to my Lakeport Homebrewed Setting.  The world is massive, and is so big that no one short of the Gods (and they’re not telling) how big it exactly is.  I’ll cover an actual breakdown of the continent in another article, but today we’re going to talk about how the races differ in terms of the core Dungeons and Dragons rules.  Some of the changes are very minor, but some of them are massive in terms of culture, history, and there are rule changes that go with them.  Today i’m going to continue with the Halflings, rounding out the playable races that are a part of the Giant’s Brood.  

Sunday, May 7, 2017

Sunday Editorial (Deep Thoughts Edition)

Thoughts and Ideas, Part I

So i’ve got some extra minutes this afternoon and i wanted to share a semi deep thought about organizing your gaming group and i am going to end up using one of those R words i don’t like to utilize.  I’m going to break out a Rule for all of you, and bear with me for a second.  I don’t like Rules in general because for every rule i can think of, exceptions apply.  If a Rule generates more exceptions than the original idea the rule was supposed to help you by providing a guideline or a hard and fast way of looking at things, then the Rule isn’t much help is it?  The Rule i’m going to drop on you is my rule 0, and it goes something like this “Don’t let the options get in the way of fun.”  Seems easy right?  It’s a fairly easy rule that i use as a guide for when i am building a character for an RPG, or an army for a Tabletop Miniature war game.  There are some considerations for using this rule, and i’m going to talk about this first in terms of character (and party) construction, and then i’ll talk a little bit about designing an army for a Minis game.  Bear with me, and i’ll see if i can help you out with the thought process behind Rule 0.