Wednesday, November 29, 2017

Humans of Lakeport

Hey Game Fans, we’re back for the last part of our feature on the races for the setting of Lakeport.  Today we’re going to look at humans, and their two primary cultures, the Lakefolk and the Horse Lords. These represent a mechanical issue with the way we’ve wanted to present Lakeport. There’s an internal discussion on whether or not they should be a subrace or a background.  

Mechanically, the Lakefolk and the Horse Lords are the exact same people with very few differences in their stats.  Their changes are minor, and focus on specific aspects of their culture and the primary conveyance they use to get around the world.  However, if we make them a background, we take away the ability for a Player to make a Lakefolk Artisan, or a Horse Lord Noble.  We pigeonhole them into their specific culture instead of giving their culture the same breadth of options that the other cultures can select.  

So we’re going to present these options as subraces (which are usable with either configuration of human from the Player’s Handbook).  This is presented as an augmentation to the information provided in the Player’s Handbook, and the subrace represents additional cultural traits exclusive to the Horse Lords and the Lakefolk.  There are other smaller groups but these lack a unified culture that pulls them together.  The full range of heights, weights, complexions and descriptive elements from the Player’s Handbook are available.  Let’s take a closer look at the Horse Lords and The Lakefolk.

Wednesday, November 22, 2017

Dire Turkey

Happy Thanksgiving

The Dire Turkey is a mega sized version of the common fowl that can be found in natural settings throughout the world.  Unlike their smaller cousins, Dire Turkeys are not afraid of humanoids.  They come in two primary forms, a large bird, roughly the size of a horse, and an even larger bird that gives an elephant a run for its money.  These birds are quick, and move through their native environments with practiced ease.  Hunting the larger birds is a rite of passage for giants in some climates, and they can be surprisingly hard to catch.

Monday, November 20, 2017

World Anvil (World Building Resources)

Hey Game Fans, we’re back with a look at another gaming resource for your world building needs.  World Anvil is a new resource for World builders and authors.  It features a variety of tools and functions for the world builder and gives you a place to collate all of your resources in one easy to find reference spot.  It’s system agnostic, which means you can create the specific entry for a critter or a location, and then in the same entry put in stats for whatever system you’re planning on using.  Let’s take a closer look, and we’ll show you the world anvil approach to our Lakeport setting.  

Thursday, November 16, 2017

Deities, Divinities and Truly Scary Things Pt. 28

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at the last of the major deities of the Divine Court.  Today we’re going to be talking about the Slumbering King, the god of Humanity.  Before i get started on him, let me give you a little background for the gods of this world.

Tuesday, November 14, 2017

Deities, Divinities and Truly Scary Things Pt. 27

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today we’re going to a different approach because the Wanderers worship a  host of different spirits and elemental powers that are similar to Gods and Goddesses, but aren’t quite as coherently defined as the other deities we’ve discussed.

Monday, November 13, 2017

Teroshi of Lakeport

Hey Game Fans, we’re back for the last part of our feature on the Homebrew races for the setting of Lakeport.  Today we’re going to look at the Teroshi.  Like the rest of the Wanderers, they draw from an extra-planar heritage.  There are planes of existence where wondrous and terrible creatures that boggle the imagination roam free.  There are even Planes where plants became the dominant form of life and gained intelligence and sentience on their own.  These are the plants the Teroshi come from.  

Savage Metaverse (Thoughts and ideas)

If you were keeping up with last week, you know how much of a fan we are of Masters of the Metaverse (a fine RPG show on Hyper RPG’s Twitch and Youtube Channels), and the underlying concept that it runs with.  For those that aren’t familiar, the idea is that the player characters have the ability to hop into the bodies of people from parallel worlds and can take control of them to interact with their world for a variety of different reasons.  The tagline for the show is that it’s sort of like Quantum Leap and Sliders had a baby.  

Friday, November 10, 2017

Meta Mayhem (Masters of the Metaverse)

Hey Game Fans, we’re back with a spotlight on one of our favorite shows, and the underlying RPG Concept that it has at its core.  Today we’re going to talk about Masters of the Metaverse, a live streaming show on Hyper RPG’s hyperactive, interactive, community driven gaming experience twitch channel.  Masters is put together by the wonderful people at Zombie Orpheus Entertainment, who have a host of entertainment credits under the belt.  (Don’t worry, we’ll toss up some links at the end of this article for the where to finds).  Masters of the Metaverse is one of the more interesting concepts for an RPG experience, and it’s one very successful way to translate the rpg experience around the table to a live show experience that is easy to understand for an audience.  Let’s dig in.  

Winning, Losing, and Missing the Point Entirely

Hey Game Fans, we’re back with another article on one of the deepest topics in gaming. This one’s a doozy, and it’s something that everyone has an opinion about.  Our objective for today is to share with you some of the differing points of view, and we’ll share our perspective on the topic as well.You’ve read this far, so let’s dig into the 64$ question.   What, precisely is the point of gaming?

Thursday, November 9, 2017

Adventurer's League Season 4 (Part 7)

DDAL 4-13 The Horseman

All right Game Fans, Season 4 of Adventurer’s League (The Curse of Strahd Story Arc) rolls on through with DDAL 4-13, The Horseman.  The Greenhall has gone mad with rage, and its creatures and its people are attacking everything.  Someone has to deal with source of this rage and quell the fury of Greenhall’s denizens.

Monday, November 6, 2017

Clan Abilities for Test of Honour (Prototype Ideas)

Hey Game Fans, I’m back with another article on our Favorite Miniature Game of 2017, Test of Honour.  I tossed out the Hand grenade question of “What if the historical samurai clans were upgrade cards you could put on your Samurai Heroes?”  on the facebook page last week and boy did it spawn a bunch of questions and answers.  The essence of that discussion boils down to “how would the abilities work and which clans would get which ability?”  As i have stated numerous times, i do not know enough about the history of Japan to be able to answer the second question.  This article is an approach to answering the first one.  Let’s dig in and see what this looks like.  

Friday, November 3, 2017

Test of Honour Unboxing (Geisha Spy)

Geisha Spy

Hey Game Fans, we’re back with an unboxing article on one of the expansion sets for Test of Honour.  We’re going to take a look at the figure, the cards, and any other odds and ends that come with it.  Let’s dig into the components and see what you can put together out of the box.

Test of Honour Unboxing (Unarmoured Samurai)

Unarmoured Samurai

Hey Game Fans, we’re back with an unboxing article on one of the expansion sets for Test of Honour.  Today we’re going to take a look at the Unarmoured Samurai clampack.  This is a single model pack with an upgrade card.  Let’s take a closer look at the pack, and then we’ll take a look at the upgrade card itself.

Test of Honour Unboxing (Dice and Cards)

Dice and Cards Expansion

Hey Game Fans, we’re back with an unboxing article on one of the expansion sets for Test of Honour.  Today we have the Dice and Cards expansion, which is one of the few expansions that doesn’t have any models in it.  This is a fairly easy expansion, with an assortment of dice and more quests, skills, injuries, and dishonor cards. Let’s dig into what’s precisely in the pack
ToH-cardsanddice_e5b55b0a-bce4-4ffe-87ca-df7344eb6cfa_grande.jpg

Thursday, November 2, 2017

OMG Dice, (Fresh from Tabletop Loot)

Hey Game Fans, we’re back with a look at something that every gamer in the world is probably going to be interested in, DICE.  We recently got a big chunk of our christmas shopping out of the way when we found the Tabletop Loot Website (which you can find here).  They were running a fantastic promotion (involving a free set of dice when you ordered one) and we couldn’t help but grab some of these.  About half of the sets we ordered are christmas presents, and we give some of the others away as a follower goal, but we really like them a lot.  We ordered 8 sets of dice, and are happy with all the sets we received.  

Wednesday, November 1, 2017

Test of Honour (some deeper thoughts)

This is a reaction to the package that had my Cavalry bases for my Test of Honour mounted troops, and the bonus i was sent by the fine people at Warlord Games.  I received the Geisha Spy, and the Unarmoured Samurai clampacks (along with my 12 cavalry bases, thanks Andy). I’ve looked at the stat cards for both figures (and i am really impressed with the idea of the Unarmoured Samurai being an upgrade card, with a figure) and this started my mind working along two parallel ideas that i thought were interesting.  If you’ll put up with the rambling path this is going to take, see if you can follow my logic tree