Wednesday, July 19, 2017

D & D Beyond (My Thoughts)

So Game Fans, we’re staring down the barrel of the release of the digital tools package for dungeons and dragons 5th edition.  D & D Beyond is set for an August release and now we know what the shape of things look like, and what you can do with the tools.  We’re going to do a much more extensive write up of the tools a little closer to release, but we should talk about the price structure and the features that are included at launch, and a look at what may happen.  Let’s dig a little deeper and see what treasure we can find in the system.  

Monday, July 17, 2017

Backgrounds Part V (Hermit and Noble)

Hey Game Fans, we’re back with the third part of our series on Backgrounds for Dungeons and Dragons 5th edition.  Today we’re going to take a hard look at the Folk Hero and the Guild Artisan Backgrounds and how they affect your character’s background and possible development as you level up.  First up, we have the Hermit, and then we’ll conclude with the Noble.  

A Brief Look at Exalted

Hey Game Fans, we’re working on several things for the Mystery Box Friday series, but today we’re going to give you a very quick overview of Exalted, a Roleplaying game from Onyx Path Publishing.  Currently in its third edition (funded by a wildly successful kickstarter), Exalted is an age of Myth and Legend, where powerful heroes and demigods can reshape the world with enough belief and through the force of their own wills.  Characters can come from a variety of backgrounds and sources of power, but this is definitely a mythic age of high adventure and epic fantasy.  

Plot Traps Volume 7

I’m changing some things up with the blog and looking at a variety of new and old ideas in gaming.  I’d like to spend part of today talking about some recurring tropes and ideas that crop up in fantasy storytelling and how they can be used (and abused) in an RPG to some sort of effect.  Today’s volume is going to feature The Vendetta phenomenon.  There are a variety of ways this idea can be used to great effect in a fantasy rpg.  Let’s take a look at how that can work.

Friday, July 14, 2017

Actions for Edge of the Empire

Hey Game Fans, we’re going to be taking a closer look at Actions for Edge of the Empire.  These are complex things that require the character’s focus and attention.  There are a few of these and we’re going to try and break them down.  Remember that there is generally a limit of a character accomplishing one action on its turn. Also, keep in mind that a character can perform a reasonable number of incidental actions, typically one maneuver and one action in any given turn.Let’s take a deeper dive into Actions and how they work for Edge. If you’re curious about the first part of this discussion, check out our write-up of structured gameplay here.  

Deities, Divinities and Truly Scary Things Pt. 25

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the oddest gods for the setting, Hartu, the Wyld Heart. Before i get started on her, let me give you a little background for the gods of this world.

Mystery Box Friday (Bulette Storm)

Hey Game Fans, It’s friday so it’s time for us to dig into our Mystery Box and revisit one of our favorite wesbites.  Today we’re going to take a look at Bulette Storm, from Loot The Room.  Written by the prolific Chris Bissette, Bulette Storm is a standalone adventure for 4th level characters.
It makes for an excellent one shot adventure or as a pressure valve for a longer running campaign.  If you are looking at the credits, yes we contributed to the pun bank that Chris used to title certain sections of the adventure.  This adventure was written by Chris as a special thank you to the gaming community that comprises his patrons on Patreon, and this adventure is a lot of fun packed into a tight space.  Oh, and it has Land Sharks. 

Mystery Box Friday (The Minotaur's Bargain)

Hey Game Fans, It’s friday so it’s time for us to dig into our Mystery Box and revisit one of our favorite publishers.  Today we’re going to take a look at Minotaur’s Bargain, from P.B. Publishing.  Written by the wonderfully talented Phil Beckwith and JVC Parry, Minotaur’s Bargain is a standalone adventure for 5th level characters It’s an easy to incorporate adventure in your campaign or a fun one shot if your players are looking for a change of pace.  Let’s dig into the details, and we’ll give you our review, and our ratings (hopefully we can tell you where to find it while we’re at it).  

Mystery Box Friday (Incantris)

Hey Game Fans we’re back with another Mystery Box Friday review.  Today we’ve got something a little different, we have a copy of Incantris from Rainn Studios.  The folks at Rainn Studios were nice enough to send us a copy of the game and we’re going to do an article on the game, an unboxing video , and we might try to do a playthrough of at least one of the games versions.  Today we’re going to talk about Setting up your game and getting ready to play.  Let’s dig in and see what sort of neat things we can find.  

Wednesday, July 12, 2017

Out of the Abyss Book Review

Out of the Abyss

Hey Game Fans, we’re back with a book review of one of the Hardcover adventures for Dungeons and Dragons 5th Edition.  As part of our coverage of the 3rd season of Adventurer’s League, we’re going to cover Out of the Abyss and go over some of the more interesting plot elements of this book.  Buckle up, it’s going to be a bumpy ride.  
 

Monday, July 10, 2017

Plot Traps Volume 6

I’m changing some things up with the blog and looking at a variety of new and old ideas in gaming.  I’d like to spend part of today talking about some recurring tropes and ideas that crop up in fantasy storytelling and how they can be used (and abused) in an RPG to some sort of effect.  Today’s volume is going to feature The Birthright phenomenon.  There are a variety of ways this idea can be used to great effect in a fantasy rpg.  Let’s take a look at how that can work.

Backgrounds Part IV (Folk Hero and Guild Artisan)

Hey Game Fans, we’re back with the third part of our series on Backgrounds for Dungeons and Dragons 5th edition.  Today we’re going to take a hard look at the Folk Hero and the Guild Artisan Backgrounds and how they affect your character’s background and possible development as you level up.  First up, we have the Folk Hero, and then we’ll conclude with the Guild Artisan.  

The Wild Things of Lakeport

Hey Game Fans, we’re back for another part of a feature on the Homebrew setting of Lakeport.  Today we’re going to look at some of the more monstrous elements that traveled with the Orcs and Goblins.  For more info on the Orcs and Goblins, check out our article here.  Let’s dig a little deeper into the Wild things.  Great creatures of monstrous proportions travelled with Orcs and Goblins on the Great Migration.  Cyclopses, Minotaurs, Trolls, Ettins and even more exotic creatures made that journey.  Today we’re going to discuss some of those creatures and some of the more exotic creatures that came after.  

Thursday, July 6, 2017

Deities, Divinities and Truly Scary Things Pt. 24

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the fiercest gods for the setting, Hanshu, the Lady of Goblins. Before i get started on him, let me give you a little background for the gods of this world.

Wednesday, July 5, 2017

Maneuvers for Edge of the Empire

Hey Game Fans, we’re going to be taking a closer look at Maneuvers for Edge of the Empire.  These are movements, little steps, and other actions that generally don’t require a skill check to accomplish.  There are a ton of these and we’re going to try and break them down.  Remember that there is generally a limit of a character accomplishing one maneuver on its turn. There are a few exceptions to this rule and we’ll cover those in just a second.  Remember, a character can perform a reasonable number of incidental actions, typically one maneuver and one action in any given turn.  Situationally this can change, and certain character options can let you take an additional maneuver.  Let’s take a deeper dive into Maneuvers and how they work for Edge. If you’re curious about the first part of this discussion, check out our writeup of structured gameplay here.  

Monday, July 3, 2017

Backgrounds Part III (Criminal and Entertainer)

Hey Game Fans, we’re back with the third part of our series on Backgrounds for Dungeons and Dragons 5th edition.  Today we’re going to take a hard look at the Criminal and the Entertainer Backgrounds and how they affect your character’s background and possible development as you level up.  First up, we have the Criminal, and then we’ll conclude with the Entertainer.  

Plot Traps Volume 5

’m changing some things up with the blog and looking at a variety of new and old ideas in gaming.  I’d like to spend part of today talking about some recurring tropes and ideas that crop up in fantasy storytelling and how they can be used (and abused) in an RPG to some sort of effect.  Today’s volume is going to feature The Destiny phenomenon.  There are a variety of ways this idea can be used to great effect in a fantasy rpg.  Let’s take a look at how that can work.

Goblins of Lakeport

Hey Game Fans, we’re back for another part of a feature on the Homebrew setting of Lakeport.  Today we’re going to look at the Goblins and the four variants, and we’re going to dig into the Hobgoblins as well.  These two groups have strong cultural ties with each other, and we’ll cover the statistical differences after we go over some of their cultural specifics. For a general history of these groups as well as goblins and some other groups, check out our article here.  Let’s dig a little deeper into the culture of the Goblins