Wednesday, November 22, 2017

Dire Turkey

Happy Thanksgiving

The Dire Turkey is a mega sized version of the common fowl that can be found in natural settings throughout the world.  Unlike their smaller cousins, Dire Turkeys are not afraid of humanoids.  They come in two primary forms, a large bird, roughly the size of a horse, and an even larger bird that gives an elephant a run for its money.  These birds are quick, and move through their native environments with practiced ease.  Hunting the larger birds is a rite of passage for giants in some climates, and they can be surprisingly hard to catch.



The difficulty escalates when these birds are finally cornered.  They do not shy away from a fight, and with a combination of hardened talons and sharp beaks, these flightless birds are capable of taking down humanoids,  The giant dire turkey is extremely fond of rushing targets and knocking them to the ground before tearing them limb from limb with their talons.  Both versions of these birds are extremely delicious when cooked properly, and the regular sized version of the Dire Turkey has been a traditional component to the rites of harvest for cultures around the world.  

Dire Turkey
Large beast, unaligned
Armor Class 13
Hit Points 31 (5d10 + 10)
Speed 40ft.
STR 16 (+3)
DEX 17 (+3)
CON 14 (+2)
INT 8 (- 1)
WIS 14 (+2)
CHA 10 (+0)
Skills Perception +4 Stealth +5
Senses passive Perception 14
Languages: None
ACTIONS
Challenge 1 (200 XP)

Giant Dire Turkey
Huge beast, unaligned
Armor Class 15 (natural armor)
Hit Points 95 (10d12 + 30)
Speed 50ft.
STR 22 (+6)
DEX 10 (+0)
CON 17 (+3)
INT 8 (-1)
WIS 14 (+2)
CHA 10 (+0)
Skills
Perception +4, Stealth +6
Senses: passive Perception 14
Languages -
Challenge 5 (1 ,800 XP)
ACTIONS

Trampling Charge: If the Giant Dire Turkey moves at least 20 feet straight toward a creature and then hits it with a slam attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the Giant Dire Turkey can make one Talons attack against it as a bonus action.

Multiattack: The Dire Turkey makes two attacks: one with its beak and one with its talons .

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) piercing damage.

Bonus Talons. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 21 (3d10 + 5) slashing damage.

Beak. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) piercing damage.

Talons. Melee Weapon Attack: +8 to hit, reach 5 ft. , one target. Hit: 18 (3d8 + 5) slashing
damage.

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