Thursday, March 16, 2017

Just Dumb Things #5 (Shadowrun edition)

As it happens in college, a friend of mine says to our college gaming club, "Let's Play Shadowrun you fucks"  The kid had never run Shadowrun before, and I tried to explain the complexity of the game, but he was insistent.  I said sure, and so did 7 other people.  So we've got a new GM running a game for a group of players with a mix of skill level and experience with the game.  I volunteered to be the Decker, so that no one else had to try to interact with that particularly interesting subsystem.  Because of the edition, I also picked up the rigger job description and made sure that I had an idea of what I was doing.  My friends decided to make a mish mash of wonderful character concepts and tropes, and we ended up with the following

Rigger #1
Troll Street Samurai
Werebear (yes, you can do this in Shadowrun)
Troll Explosives expert
Elven Face
Human Mage
Were-eagle Physical Adept
Rigger #2 (Me)

The FIRST mission of our campaign was a doozy. 

"For the sum of 100,000 nuyen each, I want you to extract the target from Denver and ensure that she never has a happy day for the rest of her life." 

Yeah, this isn't going to be a good day.  The Face and I were a little darker than the rest of the party, and I would say that if were playing a game with an alignment system, we were definitely neutral evil. 

As it turns out, the Target of this operation is the Corporate Head of Lone Star in the Treaty City of Denver. 

For those of you not familiar with Shadowrun, that's okay.  The Corporate Head of a Lone Star is basically an executive vice president.  In Shadowrun that means they're basically like the VP of the United States, and are not only protected like no other, are technically above the law everywhere.  Lone Star is the mega-corporation directly responsible for delivering Law and Order to the streets and they love kicking the crap out of a bunch of Shadowrunners. 

So our objective is to walk into a city we're not from, find and neutralize the local head of a AAA-megacorp that would love to wash what's left of us off of their boots.  This isn't going to be a good day for anybody. 

Looking at the problem (we had to take the job, we weren't given another choice), we came to the conclusion that if we could get most of Lone Star out into the streets, we could probably tackle the HQ and get the target out.  To do this, we'd need to split up into two teams, Team Score Good, the team assigned to the distraction, and Team Kill Machine...the go getters who were going to kick in the front door of Lone Star's Corporate HQ. 

Team Kill Machine
Rigger #1
Troll Street Samurai
Werebear (yes, you can do this in Shadowrun)
Troll Explosives expert

Team Score Good
Elven Face
Human Mage
Were-eagle Physical Adept
Rigger #2 (Me)

Naturally, Team Score Good set up their distraction (which as it turned out was having Team Kill Machine assault the Lone Star HQ).  Yep, we did start riots throughout the city focused on the disappearance of some local kids who may have been kidnapped by Troll Supremacists (no, it was us, we blamed the trolls, we're bad people) and then sending the go getters into the HQ.

Meanwhile, at the Target's private residence, we calmly walked up to the front door, the mage using his magic eyes saw everyone in the house and then stun balled them into unconsciousness.  Is that how that actually works? I Have no idea, I'm just the idiot driving the car.  While we're at the house, my buddy the Face comes up with a ludicrous plan to solve our mission objective.

We found a kid wandering around in the backyard (pictures in the house indicated a relation of some sort) that promptly got mana balled into the ground.  Face turns on his recording Cyber Eyes, puts the kid on a pillow and promptly shoots them in the face with an Ares Slivergun.  He brings me the recording and says "Can you make a BTL chip out of this?"  I think I can, and we end up Chip jacking the lady in question and he sets that to be her alarm clock for the rest of her short, captive life. 

Then our comms start chirping, and hey look, Team Kill Machine has gotten themselves in over their heads.  The plan was to let them have their fun and go out all Butch and Sundance style in Bolivia.  The Were Eagle (after threatening to murder the face and the decker) convinced the rest of the party to go rescue the rest of the team.  A quick trip to the Lone Star facility has us back tracking our way inside.  Both Trolls were ended by a Delta-Grade cyber SWAT team, and then they blew up the rigger's van full of drones.  We managed to rescue what was left of the werebear from the basement of the building before slipping out of Denver on a train. 

The game ended shortly after that, and we never got paid, but I think we had a good time in that particular instance. 

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