Showing posts with label New Rules. Show all posts
Showing posts with label New Rules. Show all posts

Monday, November 18, 2024

Rules Preview: Mercenaries Box Set

 Hey Folks, happy Monday and I hope KS is treating you all with the love and joy you deserve. Today, we’re taking a deeper look at the Mercenaries box set.  This time we’re going to focus on the rulebook included and a sneak peek at the rules inside.  Let’s see how much trouble we can get into, yeah?  

BattleTech Mercenaries Rulebook


Tuesday, April 18, 2017

Unearthed Arcana (Downtime for Tier 2)

Hey Game Fans, we’re back with another look at an Unearthed Arcana article from our mystical overlords at Wizards of the Coast.  The Dungeons and Dragons game is built on the idea that adventurers spend their days digging through ancient temples, or rescuing people from disasters, or are general men and women of action.  There aren’t a lot of adventures that focus on the scenes that happen around the adventures, but there are some rules for what adventurers do on their downtime.  


The Wonder Wizards (of the Coast) have given us a look at a potential system for how mid level (5-10) adventurers spend their days when they’re not out looking for trouble or looting rooms.  Let’s take a look at the suggestions offered and how we might be able to integrate them into our home games.  
 

Tuesday, February 14, 2017

BattleMech Manual Book Review

Hey Game Fans, we’re back with a look at a new idea for a game that’s near and dear to our hearts. The wonderful folks at Catalyst Game Labs (producers of a host of interesting and exciting games including Shadowrun, Valiant Universe Roleplaying, and Battletech to name a few) have taken an extremely hard look at Battletech and put together a new book for that game.  Let’s take a closer look at the ideation and the implementation of the BattleMech Manual, and see what treasures we can find in its pages.