As part of our series on the Marvel Universe Miniatures
Game, we’re going to be taking a closer look at the factions and their
available models. Last week we covered the new releases (including the
Dark Avengers, Dr. Doom, and the Thing). Today we’re going to cover the
mutants, and it’s a good starting point for a new player, for a couple of
reasons. There are two starter boxes for the mutant faction, allowing you
to pursue either the Brotherhood of Evil Mutants or the X-men. In
addition to the starter boxes, both groups have additional blisters you can
pick up. On top of that are a group of neutral mutants that you can use
to flesh out either side. With 14 total models, this is probably the
largest group available that has both good guys and bad guys in it.
Showing posts with label Close Up. Show all posts
Showing posts with label Close Up. Show all posts
Wednesday, September 14, 2016
Thursday, September 8, 2016
Marvel Universe Miniatures Game pt 2
Our idea for last week was to show off the powers and to go over the turn cycle, but that got a little side tracked with new releases. So we’re back with that initial idea. Abilities represent the superhuman capabilities (offensive and defensive) that help to define a character. Some characters don’t have a lot of abilities, but all characters that we’ve seen so far have at least one. Before we get any further, let’s break down the components of an ability.
Thursday, September 1, 2016
A Closer Look at This is Not a Test (TNT) Part I
A Closer look at This is Not a Test.
All right Game Fans, we’re on another excursion into Post Apocalyptia today and we’re going to take a longer look at This is Not a Test (TNT) by Worlds End Publishing. If you haven’t checked out our first looks, hop back to the main blog page and check last week’s offerings. This is Not a Test is skirmish wargame set in the ruins of a world destroyed by nuclear destruction. Players take control of a warband of survivors who are fighting for control of their environment and trying to scavenge a living from the ruins of the old world. Today we’re going to look a little more closely at some basic rules and the breakdown of a character.
Thursday, August 11, 2016
Last Days (A Closer Look)
A
Closer look at Last Days… (Part I: Anatomy of a Card)
Today
we’ll be taking a closer look at the anatomy of a unit card for last days and
hopefully shine a little light on what the numbers mean and how they are going
to influence game play. Each character
in last days has their own specific unit card that represents their abilities
and equipment on the tabletop. From
what we’ve seen so far, the cards are supplied blank with the expectation of
writing your character’s stats in, and then using a trick familiar to the old
school warmachine players, using a dry erase marker to track wounds and other
situations that occur.
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