Showing posts with label Lakeport. Show all posts
Showing posts with label Lakeport. Show all posts

Friday, August 9, 2019

Afterlife Domain

Hey Game Fans, we’re coming back to our roots for the first time in a while and working on some content for Dungeons and Dragons 5th edition. A while back we put together our Deities of Lakeport series, and it’s finally time to go back and fill in some of the mechanical details on how to play the servants of these Deities. This may take a while to push through the entire series, but we hope to get through them. This is a rough version of putting the ideas on paper, and if you all seem to enjoy these enough, we may put together a finished version for publication later.

Wednesday, July 31, 2019

Civilization Domain for Dungeons and Dragons 5th Edition

Hey Game Fans, we’re coming back to our roots for the first time in a while and working on some content for Dungeons and Dragons 5th edition. A while back we put together our Deities of Lakeport series, and it’s finally time to go back and fill in some of the mechanical details on how to play the servants of these Deities. This may take a while to push through the entire series, but we hope to get through them. This is a rough version of putting the ideas on paper, and if you all seem to enjoy these enough, we may put together a finished version for publication later.

Monday, February 19, 2018

Lakeport Campaign Outline Part 1

So today i am going to take a few minutes and jot down the outline of a starter campaign for Lakeport. This outline will detail some of the major players that the characters will interact with along their journey and should give you an easy campaign arc (session count will depend on how far out you want to stretch things) that gets characters to around 5th or 6th level. The Story starts out in Lakeport proper, and if you want to refresh yourself on that, check it out here. The adventure starts out, as all adventures in Lakeport do, on the first day of summer.

Wednesday, January 17, 2018

Wednesday Wits (Reincarnation in Lakeport)

Hey guys, this is a bit of a different article for us. Today we’re going to take a look at one of the underlying themes of the Lakeport setting and examine how it interacts with the gods of the setting. There are also a few cultures and species that follow different beliefs (or have a different reaction to this process) and we’ll take a brief look at each of those. We’re going to deep dive into some fairly deep topics (and these are only how the apply to this setting), so grab your oxygen tanks, we’re going deep.

Thursday, December 7, 2017

Archetypes List for LakePort

So we’re off to the races compiling a list of additional archetypes (or notes on how to incorporate them) for use in our Lakeport setting. These will include but are not limited to:

Wednesday, November 29, 2017

Humans of Lakeport

Hey Game Fans, we’re back for the last part of our feature on the races for the setting of Lakeport.  Today we’re going to look at humans, and their two primary cultures, the Lakefolk and the Horse Lords. These represent a mechanical issue with the way we’ve wanted to present Lakeport. There’s an internal discussion on whether or not they should be a subrace or a background.  

Mechanically, the Lakefolk and the Horse Lords are the exact same people with very few differences in their stats.  Their changes are minor, and focus on specific aspects of their culture and the primary conveyance they use to get around the world.  However, if we make them a background, we take away the ability for a Player to make a Lakefolk Artisan, or a Horse Lord Noble.  We pigeonhole them into their specific culture instead of giving their culture the same breadth of options that the other cultures can select.  

So we’re going to present these options as subraces (which are usable with either configuration of human from the Player’s Handbook).  This is presented as an augmentation to the information provided in the Player’s Handbook, and the subrace represents additional cultural traits exclusive to the Horse Lords and the Lakefolk.  There are other smaller groups but these lack a unified culture that pulls them together.  The full range of heights, weights, complexions and descriptive elements from the Player’s Handbook are available.  Let’s take a closer look at the Horse Lords and The Lakefolk.

Monday, November 20, 2017

World Anvil (World Building Resources)

Hey Game Fans, we’re back with a look at another gaming resource for your world building needs.  World Anvil is a new resource for World builders and authors.  It features a variety of tools and functions for the world builder and gives you a place to collate all of your resources in one easy to find reference spot.  It’s system agnostic, which means you can create the specific entry for a critter or a location, and then in the same entry put in stats for whatever system you’re planning on using.  Let’s take a closer look, and we’ll show you the world anvil approach to our Lakeport setting.  

Thursday, November 16, 2017

Deities, Divinities and Truly Scary Things Pt. 28

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at the last of the major deities of the Divine Court.  Today we’re going to be talking about the Slumbering King, the god of Humanity.  Before i get started on him, let me give you a little background for the gods of this world.

Tuesday, November 14, 2017

Deities, Divinities and Truly Scary Things Pt. 27

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today we’re going to a different approach because the Wanderers worship a  host of different spirits and elemental powers that are similar to Gods and Goddesses, but aren’t quite as coherently defined as the other deities we’ve discussed.

Monday, November 13, 2017

Teroshi of Lakeport

Hey Game Fans, we’re back for the last part of our feature on the Homebrew races for the setting of Lakeport.  Today we’re going to look at the Teroshi.  Like the rest of the Wanderers, they draw from an extra-planar heritage.  There are planes of existence where wondrous and terrible creatures that boggle the imagination roam free.  There are even Planes where plants became the dominant form of life and gained intelligence and sentience on their own.  These are the plants the Teroshi come from.  

Tuesday, October 17, 2017

Gensai of Lakeport

Hey Game Fans, we’re back for another part of a feature on the Homebrew setting of Lakeport.  Today we’re going to look at one of the races from Lakeport, the Gensai.  Like the rest of the Wanderers, they draw from an extra-planar heritage.  There are planes of raw energy that exist in the multiverse, and strange creatures and energies bleed across to the world of Lakeport.  The Gensai draw an ancient connection to the elemental planes.  Like the other Wanderers, they occur within other populations and have no culture of their own.   Let’s dig into these unusual beings

Monday, October 2, 2017

Radiants and Fellwan of Lakeport

Hey Game Fans, we’re back for another part of a feature on the Homebrew setting of Lakeport.  Today we’re going to look at two new races for the setting, the Radiants, and the Fellwan.  Like the rest of the Wanderers, they draw from an extra-planar heritage.  There are planes of raw energy that exist in the multiverse, and strange creatures and energies bleed across to the world of Lakeport.  The Radiants draw on a connection to the Positive Energy plane, a universe of life affirming and strengthening energy, while the Fellwan draw their power from the Negative Energy plane, a universe that weakens living creatures and empowers the undead.  Like the Aasimar and the Tieflings, they occur within other populations and have no culture of their own.   Let’s dig into these unusual beings

Wednesday, September 6, 2017

Deities, Divinities and Truly Scary Things Pt. 26

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the more serious goddesses for the setting, Asha, the Keeper of the Gates. Before i get started on her, let me give you a little background for the gods of this world.

Tuesday, September 5, 2017

The Wanderers of Lakeport

Hey Game Fans, we’re back with another look at our Lakeport setting.  Today we’re going to cover another major group of affiliated races that share a culture.  Our Feature for today are the Wanderers of Lakeport and the shared culture they have.  We’ll have companion pieces that look closely at the specific cultures of Gensai, Aasimar, Tieflings, and some of the other exotic humanoids.  We’ll also have articles on their matron goddess as we move towards a complete picture of these denizens of Lakeport.  

Friday, July 14, 2017

Deities, Divinities and Truly Scary Things Pt. 25

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the oddest gods for the setting, Hartu, the Wyld Heart. Before i get started on her, let me give you a little background for the gods of this world.

Monday, July 10, 2017

The Wild Things of Lakeport

Hey Game Fans, we’re back for another part of a feature on the Homebrew setting of Lakeport.  Today we’re going to look at some of the more monstrous elements that traveled with the Orcs and Goblins.  For more info on the Orcs and Goblins, check out our article here.  Let’s dig a little deeper into the Wild things.  Great creatures of monstrous proportions travelled with Orcs and Goblins on the Great Migration.  Cyclopses, Minotaurs, Trolls, Ettins and even more exotic creatures made that journey.  Today we’re going to discuss some of those creatures and some of the more exotic creatures that came after.  

Thursday, July 6, 2017

Deities, Divinities and Truly Scary Things Pt. 24

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the fiercest gods for the setting, Hanshu, the Lady of Goblins. Before i get started on him, let me give you a little background for the gods of this world.

Monday, July 3, 2017

Goblins of Lakeport

Hey Game Fans, we’re back for another part of a feature on the Homebrew setting of Lakeport.  Today we’re going to look at the Goblins and the four variants, and we’re going to dig into the Hobgoblins as well.  These two groups have strong cultural ties with each other, and we’ll cover the statistical differences after we go over some of their cultural specifics. For a general history of these groups as well as goblins and some other groups, check out our article here.  Let’s dig a little deeper into the culture of the Goblins
 

Monday, June 26, 2017

Deities, Divinities and Truly Scary Things Pt. 23

Hey Game Fans, we’re taking a look at some world building ideas and concepts for the home setting i run.  If you’ve checked out my other world building articles, this is the setting that focuses on Lakeport and the larger world around it.  Today i’m going to  take a look at one of the fiercest gods for the setting, Face Biter, the Lord of Orcs. Before i get started on him, let me give you a little background for the gods of this world.

Thursday, June 22, 2017

Orcs for Lakeport (Race Write-Up)

Hey Game Fans, we’re back for another part of a feature on the Homebrew setting of Lakeport.  Today we’re going to look at the Orcs and the four variants, and we’re going to dig into the Half-Orcs as well.  These two groups have strong cultural ties with each other, and we’ll cover the statistical differences after we go over some of their cultural specifics. For a general history of these groups as well as goblins and some other groups, check out our article here.  Let’s dig a little deeper into the culture of the Orcs