Hey Game Fans, today we're going to give you a bit of advice on how to get started with your Armies on Display project. First off, if you've signed up for it, wonderful, you'll get an information packet in the next few weeks and can get started with the project. If you haven't signed up yet, that's okay too, you have plenty of time. Now let's answer two major questions for this project and we'll branch out from those in the next few weeks. So, get out your notepad and if you have questions, please save those until the end. Ready?
Where do I get started with this?
This is a super good question. Once you have signed up and have the documents, you have some questions you need to answer to get yourself in the right mindset to dig into this project. First, what game system are you wanting to build an army for? I wrote this first set of documents with the idea that you'd build a Warhammer 40,000 or Age of Sigmar army, but I'm putting together guidelines for other game systems. You're going to need a few things before you pick up your first model kits, so let's dig into that and we'll expand out from there.
- Game rules. This may not seem important, but in order to build a coherent "Army" for this army project, you're going to need to have at least a passing understanding of how to build an army. this means the point costs/allocations for your army, what units are capable of being fielded together, and a few other core concepts. Some of these rules can be found for free, but it depends entirely on the system you're using and your budget.
- Army Rules. Way more specific than the general game rules, your army's force construction rules (often called a battletome, a codex, or an army book) will give you the specific rules for your project. It can also give you a wealth of ideas for the specific models you want to pick up, color schemes you could try, and is a resource for you in this project.
- Scratch paper. You can use a computer program like Battlescribe or an excel spreadsheet for the calculations, but a notepad to jot down ideas is almost always going to be handy for the project. This also includes a preferred writing utensil to put ideas down on paper.
- Budget. This project can be a heavy investment in money, time, and other resources. You should know how much you're willing AND capable of putting in so that you don't put together a project that is far outside your capacity to finish.
No comments:
Post a Comment