This is the compiled version of my article in 3 pieces over on Spikey Bits. I've compiled it just in case you don't want to have three windows open at once to read the whole thing.
Hey Game Fans, we're back with another article in our series on the Battletech: Alpha Strike Rules. Last week we talked about getting the most out of the Movement Phase. This week we're going to take a look at the Combat Phase. Let's see if we can't figure out how to put all sorts of holes in the other guys?