Randall (All Hail Randall) is developing his new Battlemech Manual project with fan input, and he wants to know what we the fans think are critical rules/information/ideas that 95% of Battletech Players use 95% of the time. He’s also wanting to make this a book that’s clocking in at right about 200 pages, which is a lot of information to cram into a tiny space, so let’s take a look at the deep thoughts involved in creating basically a shortform version of how to play battletech (that focuses on the battlemechs).
Showing posts with label Battlemech. Show all posts
Showing posts with label Battlemech. Show all posts
Thursday, December 1, 2016
Thursday, November 3, 2016
Some new ideas from Catalyst Game Labs
So Catalyst is showing off a couple of new products for Shadowrun and Battletech. Let’s take a quick look at these new books and see if we can’t tease a couple more ideas from the big brains.
Wednesday, November 2, 2016
What's a Battlemech? (Battletech)
A Battlemech is in most cases a bipedal (there are some quads) exoskeleton that is piloted into battle by a Mechwarrior. They stand between 10 and 12 meters tall (exceptions exist on both ends) and weigh between 20 and 100 tons. Armed with extensive batteries of missiles, energy or ballistic weapons (in some cases all three), the Battlemech is often considered the apex of human ingenuity in the field of warfare. It is an incredibly complex amalgamation of technological innovation and has changed the way humankind has waged war since their introduction 2439. Let’s take a closer look at what went into creating the technological underpinnings of a battlemech.
Subscribe to:
Posts (Atom)